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Gamerlite

August 24th, 2008

Emergent’s Gamebryo Casual to Aid in Casual Game Development

gamebryo casualEmergent Game Technologies, a middleware developer for games, just announced a low-cost license of their game engine, Gamebryo, especially targeted for casual game developers.  As spotted in Businesswire.com, the helmed Gamebryo Casual, has the same, powerful production software and design tools used by big budgeted titles. Read More - Emergent’s Gamebryo Casual to Aid in Casual Game Development

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By Aiza -- 0 comments

August 24th, 2008

Down with Illegal File Sharers, Says Game Publishers

computer handcuffsGame publishers in the UK are declaring an all-out war against illegal file sharers, according to this article. Well they should.  Imagine that there are about 25,000 Brits allegedly sharing and downloading games illegally.  And there’s even one that was fined £16,000 for illegally downloading Dream Pinball 3D from a file sharing website just this week. Read More - Down with Illegal File Sharers, Says Game Publishers

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By Aiza -- 0 comments

August 23rd, 2008

Can’t Get Enough of the Movie Wanted? Here’s the Game for You

wanted the gameCan’t get the idea of curving bullets out off your head? Then play the game. The Wanted MMO is the first of its kind. Aside from the fact that it’s free-to-play and browser-based, it is also a FIG (Fan Immersion Game). FIG, meaning, its a casual, massively multiplayer online game that delivers high fan engagement through the story-driven gameplay and social networking elements. Read More - Can’t Get Enough of the Movie Wanted? Here’s the Game for You

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By Aiza -- 0 comments

August 21st, 2008

25M Units of Bejeweled Sold!

pop cap logoPopCap’s flagship franchise, Bejeweled, has sold 25 million units since 2008.  This means that: it 1 unit sold for every 10 seconds that equates to 6 billion hours in gameplay and sums up to $300 million in consumer spending.  The success in sales mostly contributes to its numerous distribution channels and its availability in a variety of formats including web, PCs and Macs, mobiles, consoles, PDAs, Blackberrys, iPods and iPhone. Read More - 25M Units of Bejeweled Sold!

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By Aiza -- 0 comments

August 19th, 2008

Game Finds Tuesday: Bloxorz

Bloxorz ScreenieAside from my Scrabulous addiction, I’m always on a lookout for note worthy games you can just pick and play and leave as often as you want (aka as casual as you can get).  Here’s another nice puzzle game from flash games portal MaxGames.com. Read More - Game Finds Tuesday: Bloxorz

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By Aiza -- 0 comments

August 17th, 2008

EA can Kill Facebook?

Simon JeffreyWell at least that’s what Sega of America CEO, Simon Jeffrey, told at an interview with VentureBeat, according to CasualGaming.biz.  He said, once EA focuses on Facebook, the kids will move on.

I’m like, huh?  I wonder what makes him think that?

Read More - EA can Kill Facebook?

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By Aiza -- 0 comments

August 17th, 2008

Click and Play, A New Casual Game Brand

avanquest logoUK’s leading consumer software and games publisher, Avanquest Software Publishing, recently announced the launch of their casual gaming brand “Click and Play”.

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By Aiza -- 0 comments

August 17th, 2008

Social Networks See Potential of Games

Gaming used to be more of the social activity before the advent of video games.  Then a few years ago, gaming moguls (the console makers) realized the importance of having gamers hook up with fellow gamers, either via connection cables and now through the internet.

But ask any casual gamer where’s a nice place to meet up and play with just about anybody of your choice.  Where else but on social networking sites.

Read More - Social Networks See Potential of Games

By Aiza -- 0 comments

August 17th, 2008

Casual Game Developers are the Bloggers of the Gaming Industry

mochi media logoThat’s according to this article from Forbes. They are those individuals who have scant game-design experience, toiling away on their spare time and churn out with addictive games.

That’s what happened to 15-year-old Eric Smith who learned to code from a summer camp, created webgames that so far earned him $10,000.  A hefty part of which came from advertising, served in part by Mochi Media, the casual gaming industry’s emerging broker of advertising.

Read More - Casual Game Developers are the Bloggers of the Gaming Industry

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By Aiza -- 2 comments

August 17th, 2008

Gamerlite’s 100th Post

Gamerlite Logo - GGamerlite is now 100 posts old! And on this memorable day, I’d like to point out my favorite posts for the past 4 months I’ve been writing here.

Read More - Gamerlite’s 100th Post

By Aiza -- 0 comments