Casual Games Can Get Sloppy
That’s according to James Patterson, the mystery-thriller author of Women’s Murder Club books. At least his books were done justice, thanks to the game development partnership with I-play. He believes these games are better designed than the other similar offerings out there. He and I-play’s Jane Jensen are collaborating using his story-telling smarts with her game design skills.
He said in Entertainment Weekly, “What I try to put into everything I do is to have something that’s driving the story forward - and to see that the individual chapters are self-sustaining and are as powerful as we can make them. I wanted the story to have some dramatic power, something to hold you. [I wanted] the little side missions - which are a staple of casual games - to be a little more organic. In some casual games they can get a little sloppy. At least in WMC the little things - such as the parts where you have to mix the chemicals in the lab - have some relevance to the main story.”
He also mentioned that in the next game, players will be rewarded better.
Now that’s a promise everybody wants to hear.
Tags: I-play, James Patterson, Women's Murder ClubRelated Stories
POSTED IN: Developers, Opinion
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